Room 3D Combat FX (25 effects)
Muzzle flashes, impacts, explosions and battlefield fire.
Assets › 3D
All four effects packs in one: 100 game-ready 3D particle effects for Godot 4, GameMaker and Room 3D. Gunfire, impacts and explosions; spells, auras and portals; rain, snow, fog and fire; lasers, shields and teleporters. Each pack is complete: effects, lights, full and lite textures, a Godot project and a GameMaker project.

Effects from all four packs, rendered by the same maths Godot, GameMaker and Room 3D use.
Muzzle flashes, impacts, explosions and battlefield fire.
Spells, auras, portals and glyph circles.
Rain, snow, fog, fire, water and wildlife.
Lasers, shields, teleporters and energy tech.
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No. The Godot 4 project and the GameMaker project work on their own; Room 3D is where the effects were made, and you can open and change them there.
Yes. All three draw the particles with the same maths, worked out on the GPU from the time alone, so an effect plays the same way everywhere.
Most effects use 10 to 150 particles and 2 to 5 draw calls; the documents list each effect's numbers. A 256-pixel lite texture set is included for low-end devices.
No. Every texture and flipbook is drawn by code from noise, shapes and gradients, and every effect is set up by hand.
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