The commando
11 animations: idle, run, jump, shoot, knife, drink, win, go, die, parachute and land
Assets › 2D
Every piece of HD art from our run-and-gun game Retro Commando: the commando and the whole E.V.I.L. army, fully animated, the 868-tile map tileset in ten themes, twelve levels of parallax backgrounds, pickups, effects and a complete game UI, all in one bold cartoon style. Plain PNG files that work in any engine, with setup notes for GameMaker and Godot.

The commando runs, grabs coins and shoots it out with an E.V.I.L. soldier, straight from the pack's own frames over a jungle background and tiles. Every animation's frames share one origin between the feet, so switching from running to shooting to jumping never makes a character slide. Under it: the 13-frame run cycle as it comes in the pack.
Click a picture to see it full size.








11 animations: idle, run, jump, shoot, knife, drink, win, go, die, parachute and land
soldier, winter soldier, agent, officer, heavy trooper, walker mech, drone, sentry turret and spider bot, each with idle, attack, hit and death animations (and run and jump where they move)
an animated tank (idle, gatling burst, hit, explosion), a fighter plane, two biplanes and propellers
128 px, ten themes (jungle, winter, desert, night, volcano, industrial, sky, deep sea, space, shared), one tileset with everything plus a sheet per theme, numbered guides
sky, far and near layers that repeat seamlessly, one set per level from jungle to space station
spinning coins, waving flags, blinking mine, diamond, drink, weapon, bullet, particle textures, laser beams, blood splash, lava and water
34 buttons (normal and pushed), level select tiles, stars and locks, HUD with portrait, health bar, clock, touch buttons, banners, menu screens and 15 achievement medals
The full terms: the asset license (LICENSE.txt in the download).
Leave your email and we'll tell you when Retro Commando HD Art Pack is out, with a launch discount.
Any engine that takes PNG files: GameMaker, Godot, Unity, Construct, Defold, your own. The README has step-by-step setup for GameMaker and Godot 4.
Right. Flip them horizontally in your engine to face left (GameMaker: image_xscale = -1; Godot: flip_h).
No: this pack is the art only. The music, sounds and level maps aren't part of it.
Yes, in as many games as you like, free or commercial. You can't resell or share the art files themselves. See the asset license.
Sign in before you buy. Right after checkout, the download appears on your account page, and it stays there.
Write to us from the About page and we'll sort it out.