Elf
Idle, Walk, Run, Jump, a snowball throw, Hurt, and a dizzy Death. About 220 px tall.
A complete Christmas platformer kit: a cheerful elf with a pocketful of snowballs, an evil snowman, a naughty present and a flying ice imp, a snowy northern world, tiles, props, pickups and UI, all in one cartoon style. It comes with a playable demo game for GameMaker and for Godot, with a main menu, level select, two levels, pause, game over and win screens, ready to build your own game on.
Smooth, hand-finished animation. Every animation of a character shares one origin between its feet, so switching from running to jumping to attacking never makes it slide.
Idle, Walk, Run, Jump, a snowball throw, Hurt, and a dizzy Death. About 220 px tall.
Walk, a branch-arm swipe, Hurt, Death. Slow and tough, about 220 px tall.
Walk, a lid-snapping lunge, Hurt, Death. About 160 px tall.
Fly, a diving swoop, Hurt, Death. About 130 px tall.
Snowy ground and ice 9-piece tiles for ground and walls of any size, wooden and candy-cane platforms, icicles and ice spikes, crates, a barrel, a Christmas tree, a lamp post, coins, a candy cane, a gingerbread star, hot cocoa, a bell, a gift sack, hearts and buttons.
Open it in GameMaker or Godot and press Play. Run, jump and throw snowballs through the snowy woods and the ice cave; snowmen and naughty presents patrol and fight back, and ice imps swoop from above. Every level is its own room or scene, and adding one to the level select is a single line.






Every frame as a transparent PNG, a sprite sheet for every animation, GIF previews, and sprites.json with frame counts, sizes, origins and speeds.
Northern-lights sky, hills, a snowy pine forest and foreground layers; the 64 px tileset with a map of every tile; props, pickups, UI and the snowball; and the large source pictures of the tiles.
A GameMaker 2024 project: the elf, a thrown snowball, walking and flying enemies, pickups, a camera, parallax, menus, level select, pause and game over, all in plain GML.
The same game for Godot 4: scenes for every character, pickup and level, a TileSet with one-way platforms, and a theme for the menus.
GAMEPLAY (every rule and number), LEVELS (making levels and adding them to the level select) and CODE (every script, function by function), for both engines.
Use it in any number of your games, free or commercial, and change it as you like. Just don't resell or share the assets themselves.
GameMaker 2024 or newer, and Godot 4.4 or newer. Both are free to download: GameMaker and Godot. The art itself is plain PNG and works in any engine.
Yes. Use it in as many games as you like, free or commercial, on any platform. You can't resell or share the art files themselves, on their own or in another pack.
Of course: recolor it, resize it, cut it up, mix it with your own.
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